DIGITAL MYSTERIES - INFO
WHAT IS "DIGITAL MYSTERIES"?
Digital Mysteries – learning through collaboration
Based on an established paper-based learning tool, it is popular with teachers who value problem-solving and collaboration due to its open-ended nature and focus on group work.
From a library of mysteries on various subjects, students are given 20-30 slips of information. They usually have a strong narrative thread about people experiencing events. The process typically involves reading the information slips and grouping them. Students can then create a sequence which represents their answer.
The students' thinking is more visible on the digital version (right).
WHO IS DIGITAL MYSTERIES FOR?
The program can be adapted to suit:
younger learners
hard-to-engage students
higher achievers, or
results focused learners
HOW WILL IT HELP MY STUDENTS?
Reading: Enhances reading skills by breaking down subject information into manageable pieces of text.
Retention: Improves retention by interpreting the same information through different perspectives.
Collaboration and communication: Builds important life skills through group work and useful discussion triggers.
Engagement: Makes learning an enjoyable, interactive activity by working with friends on relevant, digital tasks.
Reflection: Develops higher level thinking using specifically designed tools, open-ended problems and working in groups.
Achievement: Improves achievement levels by developing basic and higher level skills and increasing engagement.
HOW WILL IT HELP MY SCHOOL?
Use existing technology: Helps your school become a place of 21st century learning using existing technologies.
Library: A wide range of teacher-prepared, curriculum-based tasks with clear learning objectives.
Differentiation: Engages disinterested pupils, yet challenges higher achievers to reach their full potential.
Formative assessment: Supports formative assessment by making students’ thinking accessible via specifically designed tools.
Lesson planning: Makes lesson planning easier as tangible outcomes are made clear for each task.
Reporting progress: Assists with documenting students’ progress through generated reports and logs.
WHERE CAN WE USE IT?
There are a multitude of options to suit you that utilise your existing hardware:
Touch: Digital Mysteries can be used in touch mode to support collaboration around tablets, touch screens or tabletops.
PC/laptop: All you need is an extra mouse or two for each computer; this gives each student their own cursor allowing all to be involved. It also means participation levels can be recorded.
Interactive whiteboards: Digital Mysteries can turn into a whole class experience by making use of your classroom's interactive whiteboard.
For other options please email info@reflectivethinking.com.